Welcome to Nexus Mods

We host 265,461 files for 625 games from 85,791 authors serving 15,794,162 members with 2,912,495,626 downloads to date. We support modding for all PC games. If you can mod it, we'll host it.

    News & Updates

    • CROSS-talk with Niero

      This week we've caught up with a veteran modder, modeller, and texture artist who has created a dazzling array of high quality and highly customisable content for Fallout 4. Niero has recently also tried his hand at Skyrim mods, creating one of the top weapon mods this year CROSS_Crucible.

      Thank you for taking the time out to chat with us. Before we talk modding, can you tell us a little about yourself?

      Hey there, thanks for the interview, I'm a west coast American who ...

      • 13 Comments
    • Enderal: Two years later, new DLC, and more

      Roughly two years ago SureAI - an indie studio from Munich, Germany - released their massive project called Enderal - The Shards of Order - a total conversion mod for Skyrim. Since then, hundreds of thousands of players have been able to explore the completely new story and world of Enderal, embarking on entirely new adventures, separate and distinct from the lore of the Elder Scrolls series. Today we are talking to Nicolas, project lead on Enderal, about re-releasing on Steam, the new Forgotte...

      • 34 Comments
    • Creature Feature - MihailMods

      This week we’re chatting with Mihail (MihailMods). Best known for his massive collection of creature mods for Skyrim and Skyrim Special Edition. Mihail is preparing to release a mega pack, containing over 100 of his creations in a single pack. 

      Thank you for taking the time to speak with us Mihail. Before we get into your mods could you tell us a little about yourself?
       
      Hello, my friends from Nexus staff, and hello to all my friends from the Nexus community. I'm very...

      • 48 Comments
    • A frank Interview - FrankFamily

      FrankFamily is the creator of many artifact and HD overhaul mods for the Elder Scrolls: Skyrim. If you are looking for some amazing paladin armour, or want to get your hands on some special artifacts of Boethia, make sure to check out his mods. Today we are happy to talk to FrankFamily about his work, modding in general, and more.


      You are mostly known for your mods that add brand new models of swords, armours, and artifacts to the world of Skyrim. Before we get to your moddi...

      • 22 Comments
    • Project Spotlight: Beyond Skyrim - Cyrodiil

      If you have played and modded Skyrim for any amount of time, you might have heard of the massive modding project that is Beyond Skyrim. This is a multi-team mod project with the goal of expanding the borders of the game world - you guessed it - beyond Skyrim, adding entirely new provinces from Tamriel to Skyrim's game world for you to explore. Today we are talking to Bellatrix, MrJGT, 1shoedpunk, 1ndajone5, Lasur, and Daniel Ran from the team from Beyond Skyrim: Cyrodiil - creators of Beyond...

      • 59 Comments
    • We're Hiring: Front End Designer/Developer Position

      As part of our ongoing efforts to expand our development team we’re looking for a front end developer/designer to join us. In the long term you'll be a major creative driving force behind Nexus Mods, shaping how our entire brand looks and feels for millions of users. This position is based in our offices in Exeter in the UK, it is not a remote working position and we cannot sponsor VISA applications so you will need a right to work in the UK or EU.

      We always post our job openings ...

      • 19 Comments
    • Nexus Mods Giveaway #17

      It's time for another giveaway!

      We are giving out one Steam Gift Card worth £35 (~$46, depending on daily exchange rates) again.

      To participate and to not screw up your chances of winning, pay attention to the entry rules below:

      In order to make sure that the winner comes from the Nexus Mods community, there are some mandatory steps for ensuring your eligibility.

      1. Leave a comment on this article. You can say anything you want. (The site...

      • 998 Comments
    • Excellent Extensions, marvellous Menus - expired6978

      Today we are talking to expired6978. He is not only the author of RaceMenu, LooksMenu, Extensible Follower Framework and various other mods, but also a key contributor to the various script extenders for both Skyrim and Fallout 4. If you have modded Skyrim or Fallout 4 for any extent of time, chances are you have run into a mod or two expired6978 had a hand in.


      BigBizkit: You are most well known for your modding work such as your character creation overhauls RaceMenu and LooksM...

      • 23 Comments
    • Official Vortex Beta Release

      In early 2017 we set out to develop an entirely new mod manager. It was our intention to create a mod manager that would be a suitable replacement for our ageing Nexus Mod Manager and combine its simplicity with a more powerful set of tools and features designed to make modding as accessible as possible to all types of modders - newcomers and veterans alike.

      We gave this project the name Vortex, and our lead developer Tannin has been working on it along with our new Vortex developer...

      • 381 Comments
    • Attractive Attire - zzjay

      Today we are talking to zzjay, who is mostly known for various cosmetic mods for Skyrim and Skyrim Special Edition, such as zzjaj's wardrobe or Witcher 3 Female Armors.


      Thanks for joining us today, we really appreciate it. To start this off why don’t you tell us a little bit about yourself?

      My Name is Adele. I am from Italy. I started getting into video games, when I was a very little kid. I used to watch my brother play the very first version of Prince Of Persia ...

      • 24 Comments
    • Download speed cap increase for Supporters and non-Adblockers

      Since 2007, Nexus Mods has had a download speed cap of 1MB a second on all downloads unless the user is a Premium Member. Starting this week, this download speed cap has been increased to 2MB a second if certain criteria are met.


      Why does Nexus Mods place a speed cap on downloads?
      The download speed cap on Nexus Mods ensures we can budget for and keep our substantial bandwidth bills within an acceptable price range and makes sure we aren't shocked (or utterly destroyed!) ...

      • 336 Comments
    • Immersive Interview - Hothtrooper44

      Today we are speaking with hothtrooper44 most well known around Nexus Mods for his Skyrim mods of the extra immersive variety: Immersive Weapons and Immersive Armors.


      Thanks for chatting with us. You are well known to most people on Nexus Mods for your Immersive Weapons and Immersive Armors mods, but tell us a little bit about yourself.
       
      Well, I work in the gaming industry and love my job. I work as the “Head of Community” for my company, so we likely have a ...

      • 39 Comments
    • Nexus Mods Giveaway #16

      It's time for another giveaway!

      We are giving out one Steam Gift Card worth £35 (~$46, depending on daily exchange rates) again.

      To participate and to not screw up your chances of winning, pay attention to the entry rules below:

      In order to make sure that the winner comes from the Nexus Mods community, there are some mandatory steps for ensuring your eligibility.

      1. Leave a comment on this article. You can say anything you want. (The site...

      • 999 Comments
    • Modder to Developer - BaronVonChateau

      Today we are joined by another special guest. BaronVonChateau, modder turned professional narrative designer. Baron works for Midgar Studio on their upcoming game Edge of Eternity. 

      Thank you for taking the time to speak to us today, for those who don’t know you could you tell us a little about yourself?

      First of all, thanks for the interview!

      I'm Guillaume Veer, a Belgian guy living in France. Before working as a narrative designer, I have been modding fo...

      • 12 Comments
    • Settle in with Kinggath

      In today's feature we'll be talking to a pillar of the Fallout 4 mod community, kinggath, the brains behind the ultimate settlement building experience - Sim Settlements. A mod that has laid the framework for an entire category of add ons, city packs and more! 

      With this interview, we've decided to try out publishing the audio from our interview with Kinggath so you can listen along as you read. Let us know what you think of this format. 
      https://soundcloud.com/user-4330877...

      • 25 Comments
    • Nexus Mods Giveaway #15 - £35 (~$50) Steam Gift Card

      It's that time again! We're giving you the chance to win one Steam Gift Card worth £35 (~$50).

      "But Picky," I hear you ask "why is this number 15?". Well sport, we've decided to change the way we number the giveaways. It makes it easier for us to track them internally. And it shows off how many times we've given away some cool stuff. With that out of the way, let's get to the goods. 

      To participate and to not screw up your chances of winning, pay attention to the entr...

      • 1121 Comments
    • Project Spotlight: Fallout Miami

      At the end of July, the Fallout Miami project released a fantastic new trailer showing off their "vacation wasteland". Amidst all the excitement BigBizkit and I managed to get an interview with 4 of the key team members on the project to talk about Fallout Miami in more detail.

      aPtAjvtJhf8

      First of all, could you guys give us a little bit of an introduction as to who you are and what your roles are on the team and what you do?

      K. Constantine: Sure thing. I’m...

      • 44 Comments
    • Project Spotlight: Fallout New California

      Fallout New California is a massive mod project for Fallout New Vegas. After 5 years in the making, the team has announced its release date and - if all goes well - come 23rd October, we will all be able to enjoy a brand new story with 12 endings and over 16,000 lines of dialogue.

      Today we are joined by the project lead Thaiauxn to talk about this massive endeavour.


      To start off, could you tell us a bit about yourself, and how you got started with modding in the fir...

      • 88 Comments
    • Who wants Nexus Mods merch? Voice your opinion and win a £35 Steam Gift Card!

      How would you feel about a Nexus Mods merchandise store? That is what we would like to find out, and that is why we have designed a survey, so you guys can give us your direct feedback.

      Nexus Mods merchandise is something that has been requested before, and something that we feel could be a great addition to our site. However, before we get cracking on building a dedicated store for it, we would like to hear your thoughts.

      Your answers will help us to get an idea as to ho...

      • 1204 Comments
    • Textures, Talk, and Tips - Fuse00

      Fuse00 is a proficient retexture artist who has created mods for several different games. Her mods have accumulated millions of downloads across Fallout 4, Skyrim, Witcher 3, and Kingdom Come: Deliverance. Today we are happy to talk to Fuse00 about her work, gaming, and modding in general.


      BigBizkit: Thank you, Fuse00, for having a chat with us. To start this off, why don’t you tell us a bit about yourself?

      Fuse00: My name is Maria, I was born and live in Moscow, ...

      • 24 Comments

    All of our mods

    Explore all mods
    • Booette Follower

      Booette Follower

      Last Update: 12 Oct 2018
      Author: Asherz
      Uploader: Ashes2Asherz

      Booette a Custom Follower that is a vampire dead girl who flies in bat form, summons really creepy toys, bites, sneaks and stalks around towns.. She's a little Ms Trouble Maker but always loyal to the person she follows. She comes in UUNP and CBBE.

      • 94.1MB
      • 296
      • 10.1k

      Booette Follower

      Last Update: 12 Oct 2018
      Author: Ashes2Asherz

      Booette a Custom Follower that is a vampire dead girl who flies in bat form, summons really creepy toys, bites, sneaks and stalks around towns.. She's a little Ms Trouble Maker but always loyal to the person she follows. She comes in UUNP and CBBE.

    • Blight Bounties

      Blight Bounties

      Last Update: 25 Apr 2018
      Author: Ivza
      Uploader: Viekas

      The Temple is now issuing rewards for those who kill blighted creatures. The rewards can be collected by visiting one of the three specialized Temple representatives either at Molag Mar, Maar Gan or Ghostgate (Tower of Dusk).

      • 7KB
      • 6
      • 115

      Blight Bounties

      Last Update: 25 Apr 2018
      Author: Viekas

      The Temple is now issuing rewards for those who kill blighted creatures. The rewards can be collected by visiting one of the three specialized Temple representatives either at Molag Mar, Maar Gan or Ghostgate (Tower of Dusk).

    • Star Destroyer Names (1.00)

      Star Destroyer Names (1.00)

      Last Update: 20 Apr 2016
      Author: issue

      We've had a couple of these before, but there's always room for more starship names. You can also find the any/all of the other name files on filefront and combine them into one file if you felt you needed even more variety. NOTE: The Developer here is named issue. That is because the system is having an issue with creating new developers. The actual developer is this is: 3dwa21. Sorry for any confusion, and this should be fixed soon. the_stag

      • 1KB
      • 0
      • 10

      Star Destroyer Names (1.00)

      Last Update: 20 Apr 2016

      We've had a couple of these before, but there's always room for more starship names. You can also find the any/all of the other name files on filefront and combine them into one file if you felt you needed even more variety. NOTE: The Developer here is named issue. That is because the system is having an issue with creating new developers. The actual developer is this is: 3dwa21. Sorry for any confusion, and this should be fixed soon. the_stag

    • God Mode

      God Mode

      Last Update: 20 Apr 2016
      Author: Giftjohnny

      Can't cut it in single player fighting against the mighty merc's? Can't run around a corner and run into one of those freaky looking trijans without dieing at their first attack? This is the solution for you! Instructions I noticed a few of you left comments saying you couldn't get it working, so i tested it and got it working... now just do as follows -Download, extract to your Farcry directory -run the batch file located in your farcry data folder, it's called "install" -then go into the scripts folder located in your farcry data folder, and copy the file called "scripts.pak" and paste it in your farcry - data directory.. if you already have a scripts.pak then rename the file that you are copying to scripts2.pak, if you already have a scripts2.pak then rename it to scripts3.pak.. then it should work for you -to use just start a new campaign and check the box that says "god mode", if your playing and your health decreases it doesnt mean its not working... your health will restore to the full amount if you lose all your health

      • 230KB
      • 4
      • 200

      God Mode

      Last Update: 20 Apr 2016

      Can't cut it in single player fighting against the mighty merc's? Can't run around a corner and run into one of those freaky looking trijans without dieing at their first attack? This is the solution for you! Instructions I noticed a few of you left comments saying you couldn't get it working, so i tested it and got it working... now just do as follows -Download, extract to your Farcry directory -run the batch file located in your farcry data folder, it's called "install" -then go into the scripts folder located in your farcry data folder, and copy the file called "scripts.pak" and paste it in your farcry - data directory.. if you already have a scripts.pak then rename the file that you are copying to scripts2.pak, if you already have a scripts2.pak then rename it to scripts3.pak.. then it should work for you -to use just start a new campaign and check the box that says "god mode", if your playing and your health decreases it doesnt mean its not working... your health will restore to the full amount if you lose all your health

    • Tobes Highres Textures

      Tobes Highres Textures

      Last Update: 07 Aug 2012
      Author: Mr Bravo aka Tobe
      Uploader: Mr. Bravo

      REAL new highres textures mainly for random commonly clutter and furnitures. This is Work In Progress and will be updated whenever I find the time.

      • 26.6MB
      • 7.3k
      • 321.1k

      Tobes Highres Textures

      Last Update: 07 Aug 2012
      Author: Mr. Bravo

      REAL new highres textures mainly for random commonly clutter and furnitures. This is Work In Progress and will be updated whenever I find the time.

    • Spanish Wearing faction armour causes aggression

      Spanish Wearing faction armour causes aggression

      Last Update: 27 May 2013
      Author: Incata
      Uploader: incata

      Traduccion de este mod a español, donde usar una armadura u otra puede causar agresiones o simpatia

      • 4KB
      • 13
      • 323

      Spanish Wearing faction armour causes aggression

      Last Update: 27 May 2013
      Author: incata

      Traduccion de este mod a español, donde usar una armadura u otra puede causar agresiones o simpatia

    • Castle Black Rock Companions

      Castle Black Rock Companions

      Last Update: 30 Jul 2014
      Author: AngryBananaStudios

      A group of followers from YogscastRythian's Tekkit Series

      • 21.5MB
      • 1
      • 69

      Castle Black Rock Companions

      Last Update: 30 Jul 2014

      A group of followers from YogscastRythian's Tekkit Series

    • Moonlight Tales SE for Skyrim - Werewolf and Werebear Overhaul

      Moonlight Tales SE for Skyrim - Werewolf and Werebear Overhaul

      Last Update: 20 Dec 2016
      Author: Brevi
      Uploader: spwned

      Moonlight Tales Special Edition is a complete werewolf gameplay overhaul including: lunar transformations, completely new perk tree with 32 unique perks, innovative roaring system, skin system, werebears, moon howling and revert form, werewolf looting and interactions, extensive human form powers, custom animations, sound effects and more!

      • 197.5MB
      • 1.1k
      • 32.5k

      Moonlight Tales SE for Skyrim - Werewolf and Werebear Overhaul

      Last Update: 20 Dec 2016
      Author: spwned

      Moonlight Tales Special Edition is a complete werewolf gameplay overhaul including: lunar transformations, completely new perk tree with 32 unique perks, innovative roaring system, skin system, werebears, moon howling and revert form, werewolf looting and interactions, extensive human form powers, custom animations, sound effects and more!

    • Thief Armor

      Thief Armor

      Last Update: 30 Jun 2010
      Author: stevieo70
      Uploader: stevieo70

      A set of armor for male thieves.

      • 13.1MB
      • 93
      • 3.0k

      Thief Armor

      Last Update: 30 Jun 2010
      Author: stevieo70

      A set of armor for male thieves.

    • MultiPlayer System Maps for stock 1.1 - Final Edition (ALTERNATIVE)

      MultiPlayer System Maps for stock 1.1 - Final Edition (ALTERNATIVE)

      Last Update: 20 Apr 2016
      Author: Chris Jones and Jeff Watts

      THIS IS AN ALTERNATIVE VERSION TO http://www.bcfiles.com/file.info?ID=21962 AND IS ENGINEERED TO WORK MORE EFFICIENTLY WITH OTHER MODS. THE OTHER VERSION IS JUST FINE FOR ADDING TO STOCK 1.1 GAMES AS THAT WAS THE ORIGINAL INTENTION. THERE STILL MAY BE SOME ADJUSTMENTS NEEDED FOR ADDITION TO OTHER MODS, BUT THE CODE HERE SHOULD MAKE IT EASIER. This file will detect where Bridge Commander is on your hard drive and will install all files to the correct folders. The systems included here were adapted from the Single Player Map versions of the maps. The original Multi-Player maps that came with the game will still be available. This is the final edition of these maps. After this we'll be working with the Multiplayer Mod Pack team on thier next release. This pack will be included in the MPMP and expanded upon. The only requirement for this mod to work is a clean install of Bridge Commander, patched to 1.1. There are no new ships or adjustments to current ships in this download. I would reccomend Dark Gunman's Improvement pack at http://www.bcfiles.com/file.info?ID=20752 for better visual effects in the systems, but it is not a requirement. A very special thanks to Jeff Watts, Jr for some great AI work that is the backbone of this mod, and a special thanks to Banzai Zap for his tireless efforts with system making. Without them this mod would not be possible. In the Multiplayer menu you will see the following systems, complete with descriptions.... Earth The Planet Earth, and the Moon, and the Sun. There several Federation ships on patrol defending the transports - and a Starbase. Wrath shall come upon you if you attack the base. Background activity includes the transports going to the Moon. This system based on the original Sol3 by Dasher 42. Vulcan The planet Vulcan, with some peaceful background ship acvtivty, and points of interest, targetable, around the planet. A peaceful system. Q'onos The Klingon homeworld, with one moon and what is left of Praxis. There is some background Klingon ship activity here. The ships will fire back if attacked. Romulus Romulus and Remus, complete with the rift made famous by Star Trek: Nemesis. There is some background Romulan ship activity. The ships will fire back if attacked. UNIVERSE The Star Trek Universe, consisting of.. Earth, Wolf 359, Deep Space Nine, Qo'nos, Khitomer Colony, Romulus, Cardassia, Risa Ships here: a Galaxy Class to defend DS9 a Warbird hanging out near Romulus and Remus a Vorcha in the Qo'nos/Praxis area the USS Sovereign near Earth a transport/rescue ship moving between Earth and Wolf 359 (neutral) the USS Farragut in Wolf 359 DS9 will defend itself against any player and has a Galaxy Class to help it. The Khitomer Colony will defend itself against any player The Insect Hive will defend itself against any player Because of all these things in one map - none of the ships will fire unless they are engaged first. This way they will stay in their original areas of space. The USS Venture actually says USS Venture on the hull. It is set to defend DS9, but will not defend itself if attacked first. So if that happens you need to go help her. The Universe Map can be laggy, so beware. Annihilation The Ultimate Multiplayer Battle. 7 ships of different races all attacking each other. Federation, Klingon, Romulan, Cardassian, Kessok, Hybrid, Transport. There is an 'Escape' System called 'Annihilation 2', which is where you start out. When you go to 1, it becomes difficult to tell who is firing on who. Any Player joining this will be randomly attacked by any or all of the ships on a random basis. If you escape back to the other system, you may find that 1 or 2 ships follow you there. Calufrax 3 Stars and 5 Planets, set up 3 different ways. 3 systems rolled into one - warp between them. One star is taking stellar matter from another star. There are some surprises here, namely the 'Unknown Race" that comes warping in to find you. Perhaps you and your 'Enemy' can destroy him first then go after each other. You'll start out in Calufrax 3. Deadly Nebula There are two ships, Federation, who are not responding to hails and are headed straight for a gaseous nebula that will eradicate their shields and destroy the ships. It is feared that the crews of both ships are gone or disabled. If you have time, use your tractor beam to pull both ships away from the nebula. The ships will defend themselves if attacked, but cannot move very fast. There is a planet inside the nebula. CJones Warp between 9 totally different systems. There are ships in some systems as background activity to the combat situation that may attack you. Some of the nine systems have been adapted from other CJones and Banzai Zap System Maps. Easy to evade your enemy. Upon arrival, you are thrust into a battle with Romulans in a Multi-Sun system - I'll call it 'Solar Conflict'. Two Akiras are assisting in defense against the Romulans. There is an innocent unarmed frieghter that gets attacked - save it if you can. If you leave the system, one Romulan will follow you anywere you go. The VGer system that Banzai Zap setup is in this mix, use Nav points to get around here - It has two damaged Klingons. You can go to Proxima Centauri or 2 other real systems in space with ships gathering sensor data. or perhaps Fluidic Space - the system by Banzai Zap out of Voyager. Kelios is a ficticious 5 planet 2 sun system with two ships on patrol and an asteroid field. Neogiah is another 5 planet 2 sun system, with 2 Ferengi moving through the system (they will fire back if attacked), Nanobyte in a shuttle, and a damaged shuttle floating in an asteroid field. There is a very bright system, named after me, with 5 planets and various background ship activity. Some ships will return fire if attacked. Borealis Quite a colorful system with 9 Stars, 4 planets, and several Nebula. There's also 2 Outposts that are not very friendly if you get too close to them. Ross 128 This is a real star system in space, and a different twist on Wolf 359. You start out adjacent to the Wolf 359 system, also a real system in space where Starfleet met the Borg head-on. Many wrecked ships are in Wolf 359. Use Navigation Points to get to the Wolf 359 battle area. There's at least one ship there with some life left. It looks like a battle took place in Ross 128 recently as there is a disabled Galaxy Class Starship here. Starfleet Command has set up a communications array in the area of the wrecked ships to monitor the area. Briar Patch A ringed planet within a nebula, as seen in Star Trek: Insurrection. InterGalactic This is what it might look like between Galaxies. There are 2 Cardassians and 1 Federation ship, all damaged, spinning wildly. If you fire on them they will fire back, but only with torpedoes, no phasers. Original system by Banzai Zap. Smoke Ring There is a tight gas torus, or ring of atmosphere around a small neutron star. There is evidence here of a recent battle between the Cardassians and a Galaxy Class Starship. Notice what happens if you fire on either on the two damaged ships here. Banzai There is a binary star system with three planets. The Cardassians are set on destroying a neutral outpost above one of the planets, and all shipping within the system as well. Two Federation ships race in to defend the already damaged outpost. Meanwhile a Klingon BOP is after the Cardassians. The way the AIs are set up shows us the BOP chasing Cardassians who are in turn chasing a transport. The Transport is warping between the Outpost and a nearby planet. If you sat there and just watched everything it would prove quite interesting. Your role as a player can be whatever you like. ArenaA A battle arena made of a condensed solar system. There are two Starbases here, one is Federation, one is Cardassian, and both will attack any player who gets near them. Both bases have ships to help defend them. There's also an unknown alien lurking about. He won't bother you unless you provoke him. (or maybe it is a her?) Wrath of Khan This is the star system with the Regula Station, and the Motara Nebula, as seen in the movie Star Trek II: The Wrath of Khan. and.. several systems from the original game not originally in Multiplayer BC - each of them with more than just 1 system to hide in. WE GIVE PERMISSION FOR ANYONE TO USE THIS IN ANY OTHER MOD.

      • 12.1MB
      • 0
      • 10

      MultiPlayer System Maps for stock 1.1 - Final Edition (ALTERNATIVE)

      Last Update: 20 Apr 2016

      THIS IS AN ALTERNATIVE VERSION TO http://www.bcfiles.com/file.info?ID=21962 AND IS ENGINEERED TO WORK MORE EFFICIENTLY WITH OTHER MODS. THE OTHER VERSION IS JUST FINE FOR ADDING TO STOCK 1.1 GAMES AS THAT WAS THE ORIGINAL INTENTION. THERE STILL MAY BE SOME ADJUSTMENTS NEEDED FOR ADDITION TO OTHER MODS, BUT THE CODE HERE SHOULD MAKE IT EASIER. This file will detect where Bridge Commander is on your hard drive and will install all files to the correct folders. The systems included here were adapted from the Single Player Map versions of the maps. The original Multi-Player maps that came with the game will still be available. This is the final edition of these maps. After this we'll be working with the Multiplayer Mod Pack team on thier next release. This pack will be included in the MPMP and expanded upon. The only requirement for this mod to work is a clean install of Bridge Commander, patched to 1.1. There are no new ships or adjustments to current ships in this download. I would reccomend Dark Gunman's Improvement pack at http://www.bcfiles.com/file.info?ID=20752 for better visual effects in the systems, but it is not a requirement. A very special thanks to Jeff Watts, Jr for some great AI work that is the backbone of this mod, and a special thanks to Banzai Zap for his tireless efforts with system making. Without them this mod would not be possible. In the Multiplayer menu you will see the following systems, complete with descriptions.... Earth The Planet Earth, and the Moon, and the Sun. There several Federation ships on patrol defending the transports - and a Starbase. Wrath shall come upon you if you attack the base. Background activity includes the transports going to the Moon. This system based on the original Sol3 by Dasher 42. Vulcan The planet Vulcan, with some peaceful background ship acvtivty, and points of interest, targetable, around the planet. A peaceful system. Q'onos The Klingon homeworld, with one moon and what is left of Praxis. There is some background Klingon ship activity here. The ships will fire back if attacked. Romulus Romulus and Remus, complete with the rift made famous by Star Trek: Nemesis. There is some background Romulan ship activity. The ships will fire back if attacked. UNIVERSE The Star Trek Universe, consisting of.. Earth, Wolf 359, Deep Space Nine, Qo'nos, Khitomer Colony, Romulus, Cardassia, Risa Ships here: a Galaxy Class to defend DS9 a Warbird hanging out near Romulus and Remus a Vorcha in the Qo'nos/Praxis area the USS Sovereign near Earth a transport/rescue ship moving between Earth and Wolf 359 (neutral) the USS Farragut in Wolf 359 DS9 will defend itself against any player and has a Galaxy Class to help it. The Khitomer Colony will defend itself against any player The Insect Hive will defend itself against any player Because of all these things in one map - none of the ships will fire unless they are engaged first. This way they will stay in their original areas of space. The USS Venture actually says USS Venture on the hull. It is set to defend DS9, but will not defend itself if attacked first. So if that happens you need to go help her. The Universe Map can be laggy, so beware. Annihilation The Ultimate Multiplayer Battle. 7 ships of different races all attacking each other. Federation, Klingon, Romulan, Cardassian, Kessok, Hybrid, Transport. There is an 'Escape' System called 'Annihilation 2', which is where you start out. When you go to 1, it becomes difficult to tell who is firing on who. Any Player joining this will be randomly attacked by any or all of the ships on a random basis. If you escape back to the other system, you may find that 1 or 2 ships follow you there. Calufrax 3 Stars and 5 Planets, set up 3 different ways. 3 systems rolled into one - warp between them. One star is taking stellar matter from another star. There are some surprises here, namely the 'Unknown Race" that comes warping in to find you. Perhaps you and your 'Enemy' can destroy him first then go after each other. You'll start out in Calufrax 3. Deadly Nebula There are two ships, Federation, who are not responding to hails and are headed straight for a gaseous nebula that will eradicate their shields and destroy the ships. It is feared that the crews of both ships are gone or disabled. If you have time, use your tractor beam to pull both ships away from the nebula. The ships will defend themselves if attacked, but cannot move very fast. There is a planet inside the nebula. CJones Warp between 9 totally different systems. There are ships in some systems as background activity to the combat situation that may attack you. Some of the nine systems have been adapted from other CJones and Banzai Zap System Maps. Easy to evade your enemy. Upon arrival, you are thrust into a battle with Romulans in a Multi-Sun system - I'll call it 'Solar Conflict'. Two Akiras are assisting in defense against the Romulans. There is an innocent unarmed frieghter that gets attacked - save it if you can. If you leave the system, one Romulan will follow you anywere you go. The VGer system that Banzai Zap setup is in this mix, use Nav points to get around here - It has two damaged Klingons. You can go to Proxima Centauri or 2 other real systems in space with ships gathering sensor data. or perhaps Fluidic Space - the system by Banzai Zap out of Voyager. Kelios is a ficticious 5 planet 2 sun system with two ships on patrol and an asteroid field. Neogiah is another 5 planet 2 sun system, with 2 Ferengi moving through the system (they will fire back if attacked), Nanobyte in a shuttle, and a damaged shuttle floating in an asteroid field. There is a very bright system, named after me, with 5 planets and various background ship activity. Some ships will return fire if attacked. Borealis Quite a colorful system with 9 Stars, 4 planets, and several Nebula. There's also 2 Outposts that are not very friendly if you get too close to them. Ross 128 This is a real star system in space, and a different twist on Wolf 359. You start out adjacent to the Wolf 359 system, also a real system in space where Starfleet met the Borg head-on. Many wrecked ships are in Wolf 359. Use Navigation Points to get to the Wolf 359 battle area. There's at least one ship there with some life left. It looks like a battle took place in Ross 128 recently as there is a disabled Galaxy Class Starship here. Starfleet Command has set up a communications array in the area of the wrecked ships to monitor the area. Briar Patch A ringed planet within a nebula, as seen in Star Trek: Insurrection. InterGalactic This is what it might look like between Galaxies. There are 2 Cardassians and 1 Federation ship, all damaged, spinning wildly. If you fire on them they will fire back, but only with torpedoes, no phasers. Original system by Banzai Zap. Smoke Ring There is a tight gas torus, or ring of atmosphere around a small neutron star. There is evidence here of a recent battle between the Cardassians and a Galaxy Class Starship. Notice what happens if you fire on either on the two damaged ships here. Banzai There is a binary star system with three planets. The Cardassians are set on destroying a neutral outpost above one of the planets, and all shipping within the system as well. Two Federation ships race in to defend the already damaged outpost. Meanwhile a Klingon BOP is after the Cardassians. The way the AIs are set up shows us the BOP chasing Cardassians who are in turn chasing a transport. The Transport is warping between the Outpost and a nearby planet. If you sat there and just watched everything it would prove quite interesting. Your role as a player can be whatever you like. ArenaA A battle arena made of a condensed solar system. There are two Starbases here, one is Federation, one is Cardassian, and both will attack any player who gets near them. Both bases have ships to help defend them. There's also an unknown alien lurking about. He won't bother you unless you provoke him. (or maybe it is a her?) Wrath of Khan This is the star system with the Regula Station, and the Motara Nebula, as seen in the movie Star Trek II: The Wrath of Khan. and.. several systems from the original game not originally in Multiplayer BC - each of them with more than just 1 system to hide in. WE GIVE PERMISSION FOR ANYONE TO USE THIS IN ANY OTHER MOD.

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